The 12d Model Boxing Subgrade Creation training course will equip you with powerful techniques and commands to create subgrade and pavement layers as . 12d V10 has more boxing options for pavement layers – new video here: http://ow .ly/fZAQU. Tips, trick and tutorials for advanced users of 12d Model.
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These are the two Boxing options within 12d which we are going to explore within these training videos. With some suggestions on how to setup some standard Kerb Return shapes for Boxing. This might be also helpful on your project not just for this training, to ensure everything is working correctly.
For the training videos we will only demonstrate the options as shown below in the next video. You will need to check your 12d System setup and this video will show you how.
The following 27 videos for “Boxing Part 1” are produced in a logical order and set to demonstrate some of the Boxing Rules available within 12d. Now we have created a Boxing file for a footpath Road 22we demonstrate how quickly this can be used to further develop the same profile for multiple Roads and kerb returns via the Boxing Many Function. This video quickly explains the difference between the Vertex and Vertex Advanced rules.
Videos – Training Part 1
We look at the Vertex rule, how it works and the various results which can produced using this command. Now we have a couple of Boxing rules working we spend some time looking at the Boxing Rules Panel and break the panel down into it’s three sections including the “Left Side Interface” and “Right Side Interface”.
This video explains the Xfall 1 rule, how it works and the various results which can produced using this command.
More Boxing Many Bxing. Having two Roads and a Kerb Return profile now setup with our Boxing rules. This quick video just covers the “Auto Recalc” option within 12d and how it works. How they are used and the various results which can be achieved. This rule is more powerful than the other Xfall command and useful to match Xfall results across your subgrade.
Videos – Training Part 1
Options to Create Boxing. This video demonstrates how to I prefer to set up my 12d project with a section view to enable quick production and editing of my Boxing files boxlng we work through the various rules. Also demonstrated Boxing for Kerb Return profiles and the results which can be produced. Currently the first ten videos are provided free to the public.
I hope there are a few quick tips for you here. Check Boxing boxinb working. Boxing Left and Right.
This rule is not demonstrated, but the panel options are similar to the “Intersect Advanced ” panel. Please call the Technical Support on 02 if you would like to arrange access to all the 1d Design Boxing videos. Starting from a blank boxing definition. This unique rule has some interesting results on the left hand side and is very efficient at creating a desirable shape.
This video provides the key Theory regarding how 12d produces the Boxing “shape” based off our Design Cross Section strings. This video explains the Xfall rule, how it works and the various results which can produced using this command.
Boxing Design – Voyage Technologies (VT)
Download the dataset used within the training videos and work through them at your own pace. This video demonstrates how with five standard boxing rules.
Demonstrating the benefits and issues which can occur if you are not careful with your Boxing files. This video explains the Line rule, how it works and the various results which can produced using this command. This video demonstrates how the same Boxing Definition file can be used on other Road Designs.
Copy and End Rules. All your Designed Roads including those with intersections can be accommodated with one definition.
Using the Boxing rules already covered above Vertexwe now look to create a boxing file for a footpath profile. Starting with the dataset downloaded to your desktop.
You might also like to watch video ” Part ” which shows the Auto Recalc in a more advanced setup.